Making puzzles with a picture on top Print E-mail
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Making puzzles with a picture on top
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Here we will use our 3DS Max to make a cool looking puzzle of any picture you like. You can download everything you need here



First, we need to create a spline that will define the shape of pieces. So go to Create panel -> Shapes -> select Splines from the drop down menu -> and finally select Line. Then just click on along the grid to create the line like on the picture (turn on Snap to Grid to get a good line).




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Now we need to convert our line in to an Editable Spline. To do that, select the newly created line and right click on it. Select the option Convert To -> Convert to Editable Spline. Then, in the Interpolation settings check the Adaptive option so we can get smooth curves.


Move around the vertices so they match the next picture.




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Now, select all of the vertices and then right click on one of them and change their type to Smooth.




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Select the vertices that are marked on the picture and change their type to Bezier.




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And change the next vertices to Corner.




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Next, select one of the Bezier vertices and you can notice that two green handles appear. Select the Move tool from the toolbar and elongate them.


Note: You should track how much you move the handles, so you can elongate the handles for the same amount at every vertex. You have 3 field at the bottom of the screen that show you how much you have moved/rotated/scaled the select object/sub-object for every axes.




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Do this for the other 3 vertices.




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Next, apply the Extrude modifier to the Spline with the Amount of 15. This converted our 2d spline into the 3d object.




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Add the Edit Poly to the modifier stack and select the top polygon.




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Now, we need to bevel the selected polygon, twice. First time with the settings Height: 2.5, Outline Amount: -1.0; and the second time with Height: 2.5, Outline Amount: -1.5.




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You should get something like this:




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