Creating a cool neon sign Print E-mail
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Creating a cool neon sign
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12.Convert this object to an editable mesh and delete front polygon and again apply shell modifier. You should get something like this below.

 

 

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13.Using same modeling methods from past steps  create the rest of the scene.

 

 

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14.This is the material for teapot white neon off state .For yellow neon just change white diffuse color to yellow.

 

 

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15.These are settings for neon lights on state.

 

 

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16.Go to render, in Global switches uncheck default lights, turn on indirect illumination and set up light cache for secondary  bounces.

 

 

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17. I use Mitchell Netravali antialiasing filter, set up Adaptive subdivision min. rate to -1, and max. to 2.

 

 

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18. In Irradiance map set current state to low to reduce render time, HSph. Subdivisions to 30, and Sample lookup to very good/fast.

 

 

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19.In VRay Environment set skylight to white color and 0.4 multiplier. In reflection  section set multiplier to 1.0 and place some night HDR map that you have.

 

 

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Click render and enjoy.



 
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